Honkai: Nexus Anima – A New Auto-Chess Adventure on the Horizon?
MiHoYo Teases New Title: Honkai: Nexus Anima, an Auto-Chess Adventure on the Horizon
In an exciting development for gaming enthusiasts, renowned Chinese gacha game developer miHoYo, along with its global publishing arm HoYoverse, has filed a trademark application for a new title, Honkai: Nexus Anima, with the South Korean government. While specific details remain under wraps, early indications suggest that this upcoming game may blend the popular auto-chess genre with exploration elements.
The trademark application, uncovered through the Korea Intellectual Property Information Search (KIPRIS), reveals four separate filings for the title. Additionally, multiple social media pages under the name ‘Honkai: Nexus Anima’ have recently surfaced on platforms like Facebook and X (formerly Twitter), hinting at an imminent announcement from the developer.
If confirmed, Honkai: Nexus Anima would mark the third installment in miHoYo’s acclaimed Honkai series, following the success of Honkai Impact 3rd and Honkai: Star Rail. While both previous titles share thematic and character elements, they inhabit distinct universes and genres—Honkai Impact 3rd is an action RPG, whereas Honkai: Star Rail takes a turn-based approach, both utilizing a gacha system for character acquisition.
Recent job postings by miHoYo have provided tantalizing hints about the gameplay mechanics of Honkai: Nexus Anima. Translations suggest that the game will feature an auto-chess format, allowing players to collect, train, and evolve unique entities known as Destined Spirits for battle. This genre, which originated from a popular Dota 2 mod, has gained traction in the gaming community, with titles like Teamfight Tactics from Riot Games showcasing its potential.
In auto-chess games, players strategically select units to form teams, positioning them on a grid to engage in automatic battles against opponents. The last player standing emerges victorious, making strategy and foresight crucial to success.
Adding to the intrigue, the job postings indicate that players will explore a “tranquil seaside town and diverse locations” while collecting Destined Spirits to build their teams. The Latin word ‘Anima,’ meaning ‘soul’ or ‘spirit,’ further supports the notion that this title will delve into themes of identity and connection.
Moreover, exploration seems to be a key feature, with players expected to harness the powers of their Destined Spirits to “fly, glide, and surf” while uncovering hidden secrets within the game world.
While the excitement builds, potential players should temper their enthusiasm, as Honkai: Nexus Anima is likely still a year or two away from a full release. Given miHoYo’s impressive track record with titles like Genshin Impact and Zenless Zone Zero, fans can anticipate a captivating and engaging experience that could redefine the auto-chess genre.
As the gaming community eagerly awaits more information, one thing is clear: Honkai: Nexus Anima has the potential to be a groundbreaking addition to the Honkai series, blending strategy, exploration, and the enchanting storytelling that miHoYo is known for. Stay tuned for updates as this story unfolds!